From the Rust website:
…a multiplayer game where you and other players are attempting to survive through the awful conditions, where humanity has been reduced to cavemen. Rust’s world is harsh. The environment is not kind. Bears and wolves will chase and kill you. Falling from a height will kill you. Being exposed to radiation for an extended period will kill you. Starving will kill you. Being cold will kill you.
From the Never Alone website:
Never Alone (Kisima Ingitchuna) is the first game developed in collaboration with the Iñupiat, an Alaska Native people. Nearly 40 Alaska Native elders, storytellers and community members contributed to the development of the game. Play as a young Iñupiat girl and an arctic fox as they set out to find the source of the eternal blizzard which threatens the survival of everything they have ever known.
12 November, 2-3pm, Centre for Digital Heritage, Berrick Saul Building
Join the Heritage & Play group for fun, experimentation and socialising Wednesdays at lunchtime. This session we are meeting in the Centre for Digital Heritage office (courtesy of Gareth Beale) and then trekking out to Walmgate Stray to learn how to fly the Department of Archaeology drone. There will be a prize for the best drone selfie!
The Heritage & Play working group kicked off Autumn 2014 by testing out Google Glass and Google Cardboard. Tom Smith led the exploration of Google Glass for Archaeology and Heritage content. We constructed a Google Cardboard out of a kit, and downloaded a program to test it out onto an Android phone.
In the end, the Heritage & Play group was most impressed by the capabilities of Google Cardboard, though will develop content for both platforms in the coming year.